⌂Starsiege: Tribes Community Archive

ItemImageData SoulSuckerRImage community-made

Not part of the retail game. No Dynamix version of this name exists.

13mods
2variants
92%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 13 mods; the most-shipped one is in 92% of them — almost everyone ships the same version.

What the variants disagree about

propertyA12 modsB1 modsspread
mountOffset{ 0.08, 0.0, -0.085}{ 0, 0, 0.0 }2 vals
mountRotation{ 0, 1.57, 3.1416 }{ 0, 1.5, 0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

shapeFile "paintgun", mountPoint 0, weaponType 0, reloadTime 0.05, fireTime 0, minEnergy 5, maxEnergy 6, accuFire false, sfxFire SoundJetHeavy, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData SoulSuckerRimageType

Points at

sfxFireSoundData SoundJetHeavy13 mods
sfxActivateSoundData SoundPickUpWeapon13 mods

All 2 variants

A 12 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
mountRotation{ 0, 1.57, 3.1416 }
mountOffset{ 0.08, 0.0, -0.085}
weaponType0
reloadTime0.05
fireTime0
minEnergy5
maxEnergy6
accuFirefalse
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
B 1 mods mountOffset { 0, 0, 0.0 } · mountRotation { 0, 1.5, 0 }
shapeFile"paintgun"
mountPoint0
mountOffset{ 0, 0, 0.0 }
mountRotation{ 0, 1.5, 0 }
weaponType0
reloadTime0.05
fireTime0
minEnergy5
maxEnergy6
accuFirefalse
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
Shipped by: Annihilation_vAG1