⌂Starsiege: Tribes Community Archive

ItemImageData SpellAbilityImage community-made

Not part of the retail game. No Dynamix version of this name exists.

26mods
4variants
62%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 26 mods; the most-shipped one is in 62% of them — one version dominates.

What the variants disagree about

propertyA16 modsB5 modsC3 modsD2 modsspread
minEnergy—11—1 vals
maxEnergy—0.10.1—1 vals
projectileTypeSpellAbilityprojSpellAbilityproj—SpellAbilityproj1 vals
ammoTypeSpellAbilityAmmo——SpellAbilityAmmo1 vals
sfxFire—SoundJetHeavySoundJetHeavy—1 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundPickUpWeaponSoundShellClick22 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (6)

shapeFile "breath", mountPoint 0, weaponType 0, reloadTime 0, fireTime 0.1, accuFire true

Neighbourhood

Used by

ItemData SpellAbilityimageType

Points at

projectileTypeBulletData SpellAbilityproj23 mods
sfxActivateSoundData SoundPickUpWeapon24 mods
sfxActivateSoundData SoundShellClick22 mods
sfxFireSoundData SoundJetHeavy8 mods

All 4 variants

A 16 mods the most-shipped version
shapeFile"breath"
mountPoint0
weaponType0
reloadTime0
fireTime0.1
ammoTypeSpellAbilityAmmo
projectileTypeSpellAbilityproj
accuFiretrue
sfxActivateSoundPickUpWeapon
B 5 mods minEnergy 1 · maxEnergy 0.1 · no ammoType · sfxFire SoundJetHeavy
shapeFile"breath"
mountPoint0
weaponType0
projectileTypeSpellAbilityproj
accuFiretrue
reloadTime0
fireTime0.1
minEnergy1
maxEnergy0.1
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
C 3 mods minEnergy 1 · maxEnergy 0.1 · no projectileType · no ammoType
shapeFile"breath"
mountPoint0
weaponType0
accuFiretrue
reloadTime0
fireTime0.1
minEnergy1
maxEnergy0.1
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
D 2 mods sfxActivate SoundShellClick2
shapeFile"breath"
mountPoint0
weaponType0
reloadTime0
fireTime0.1
ammoTypeSpellAbilityAmmo
projectileTypeSpellAbilityproj
accuFiretrue
sfxActivateSoundShellClick2