⌂Starsiege: Tribes Community Archive

ItemImageData SRImage community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
4variants
40%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 5 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA2 modsB1 modsC1 modsD1 modsspread
weaponType00032 vals
fireTime0.10.71.151.254 vals
reloadTime1.250.051.00.254 vals
spinUpTime———0.251 vals
projectileTypeSniperBulletSRBullet—SniperBullet2 vals
lightRadius363—2 vals
sfxFiredebrisMediumExplosionSoundMissileTurretFiredebrisMediumExplosionexplosion33 vals
lightTime121—2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

9 more properties that differ

lightType, lightColor, sfxReload, mountOffset, mountRotation, sfxActivate, sfxReady, sfxSpinDown, sfxSpinUp

Same in all 4 variants (4)

shapeFile "sniper", mountPoint 0, ammoType SRAmmo, accuFire true

Neighbourhood

Used by

ItemData SRimageType

Points at

projectileTypeBulletData SniperBullet / RocketData SniperBullet3 mods
projectileTypeBulletData SRBullet1 mods
sfxFireSoundData debrisMediumExplosion3 mods
sfxFireSoundData SoundMissileTurretFire1 mods
sfxFireSoundData explosion31 mods
sfxActivateSoundData SoundWeaponSelect3 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxReadySoundData SoundMortarIdle1 mods

All 4 variants

A 2 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeSRAmmo
projectileTypeSniperBullet
accuFiretrue
reloadTime1.25
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFiredebrisMediumExplosion
sfxActivateSoundWeaponSelect
sfxReloadSoundWeaponSelect
B 1 mods fireTime 0.7 · reloadTime 0.05 · projectileType SRBullet · lightRadius 6
shapeFile"sniper"
mountPoint0
mountOffset{ 0, 0, 0}
mountRotation{ 0, 1.570795, 0 }
weaponType0
ammoTypeSRAmmo
projectileTypeSRBullet
accuFiretrue
reloadTime0.05
fireTime0.7
lightType3
lightRadius6
lightTime2
lightColor{ 1.0, 0, 0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
Shipped by: Omgea Mod
C 1 mods fireTime 1.15 · reloadTime 1.0 · no projectileType
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeSRAmmo
accuFiretrue
reloadTime1.0
fireTime1.15
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFiredebrisMediumExplosion
sfxActivateSoundWeaponSelect
sfxReloadSoundWeaponSelect
Shipped by: Devastator
D 1 mods weaponType 3 · fireTime 1.25 · reloadTime 0.25 · spinUpTime 0.25
shapeFile"sniper"
mountPoint0
weaponType3
ammoTypeSRAmmo
projectileTypeSniperBullet
accuFiretrue
reloadTime0.25
fireTime1.25
spinUpTime0.25
sfxFireexplosion3
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: anathrax