ItemImageData SrocketImage community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
4variants
40%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 10 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A4 mods | B3 mods | C2 mods | D1 mods | spread |
|---|
| reloadTime | 0.3 | 0.3 | 1.0 | 1.3 | 3 vals |
|---|
| projectileType | — | Undefined | Undefined | Undefined | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (10)
shapeFile "Grenadel", mountPoint 0, mountRotation { 0, 1.575, 0 }, weaponType 0, fireTime 1.0, minEnergy 10, maxEnergy 20, accuFire true, sfxFire SoundFiregrenade, sfxActivate Soundfliercrash
Neighbourhood
Used by
Points at
All 4 variants
A 4 mods the most-shipped version
| shapeFile | "Grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFiregrenade |
|---|
| sfxActivate | Soundfliercrash |
|---|
B 3 mods projectileType Undefined
| shapeFile | "Grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| projectileType | Undefined |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFiregrenade |
|---|
| sfxActivate | Soundfliercrash |
|---|
C 2 mods reloadTime 1.0 · projectileType Undefined
| shapeFile | "Grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| projectileType | Undefined |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFiregrenade |
|---|
| sfxActivate | Soundfliercrash |
|---|
D 1 mods reloadTime 1.3 · projectileType Undefined
| shapeFile | "Grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.3 |
|---|
| fireTime | 1.0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| projectileType | Undefined |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFiregrenade |
|---|
| sfxActivate | Soundfliercrash |
|---|