ItemImageData StasisImage community-made
Not part of the retail game. No Dynamix version of this name exists.
19mods
6variants
53%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 19 mods; the most-shipped one is in 53% of them — one version dominates.
What the variants disagree about
| property | A10 mods | B5 mods | C2 mods | D1 mods | E1 mods | spread |
|---|
| fireTime | 0.5 | — | — | 0.5 | 0.5 | 2 vals |
|---|
| reloadTime | 1.5 | — | — | 1.5 | 0.4 | 3 vals |
|---|
| maxEnergy | 30 | 30 | 30 | 30 | 20 | 2 vals |
|---|
| projectileType | StasisBolt | — | — | StasisBolt | MaulSwing | 2 vals |
|---|
| sfxFire | SoundFirePlasma | — | — | SoundFirePlasma | debrisSmallExplosion | 2 vals |
|---|
| lightColor | { 1, 1, 0.2 } | { 1, 1, 0.2 } | { 0.25, 1.0, 0.25 } | { 1, 1, 0.2 } | { 0, 0.5, 1.0 } | 3 vals |
|---|
| shapefile | "enex" | "enex" | "enex" | — | "fusionbolt" | 2 vals |
|---|
| mountOffset | — | — | — | { -0.4, -0.4, 0 } | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
2 more properties that differ
sfxReload, shapeFile
Same in all 6 variants (8)
mountPoint 0, weaponType 0, accuFire true, minEnergy 10, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 6 variants
A 10 mods the most-shipped version
| shapefile | "enex" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | StasisBolt |
|---|
| accuFire | true |
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| reloadTime | 1.5 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
B 5 mods no fireTime · no reloadTime · no projectileType · no sfxFire
| shapefile | "enex" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 2 mods no fireTime · no reloadTime · no projectileType · no sfxFire
| shapefile | "enex" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
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| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
D 1 mods mountOffset { -0.4, -0.4, 0 } · shapeFile "chainspk" · no shapefile
| shapeFile | "chainspk" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.4, -0.4, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | StasisBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
E 1 mods reloadTime 0.4 · maxEnergy 20 · projectileType MaulSwing · sfxFire debrisSmallExplosion
| shapefile | "fusionbolt" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | MaulSwing |
|---|
| accuFire | true |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| lightType | 3 |
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| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 0.5, 1.0 } |
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| sfxFire | debrisSmallExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
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| sfxReload | SoundDryFire |
|---|
F 1 mods fireTime 0.05 · reloadTime 0.05
| shapefile | "enex" |
|---|
| mountPoint | 0 |
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| weaponType | 0 |
|---|
| projectileType | StasisBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|