⌂Starsiege: Tribes Community Archive

ItemImageData Sten2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
minEnergy052 vals
maxEnergy082 vals
projectileTypePlasEnShell—1 vals
sfxFireSoundELFIdleSoundFireBlaster2 vals
mountOffset{ 0 , 0.27 , 0.17 }{ 0 , 0.1 , 0.0 }2 vals
mountRotation{3.14 , 0 , 0 }{ -1.57 , 0 , 3.14 }2 vals
shapeFile"grenadeL""ammopack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

mountPoint 0, weaponType 0, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.25, 0.25, 0.85 }, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData Sten2imageType

Points at

projectileTypeGrenadeData PlasEnShell3 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
sfxFireSoundData SoundELFIdle3 mods
sfxFireSoundData SoundFireBlaster1 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"grenadeL"
mountRotation{3.14 , 0 , 0 }
mountOffset{ 0 , 0.27 , 0.17 }
mountPoint0
weaponType0
projectileTypePlasEnShell
minEnergy0
maxEnergy0
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 1 mods minEnergy 5 · maxEnergy 8 · no projectileType · sfxFire SoundFireBlaster
shapeFile"ammopack"
mountRotation{ -1.57 , 0 , 3.14 }
mountOffset{ 0 , 0.1 , 0.0 }
mountPoint0
weaponType0
minEnergy5
maxEnergy8
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireBlaster
Shipped by: NIHILITY_1.3.1