⌂Starsiege: Tribes Community Archive

ItemImageData Steny2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
weaponType0—1 vals
fireTime0.01—1 vals
reloadTime0.07—1 vals
minEnergy0—1 vals
maxEnergy0—1 vals
lightRadius2—1 vals
lightTime1—1 vals
lightType3—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

1 more properties that differ

lightColor

Same in all 2 variants (5)

shapeFile "repairgun", mountPoint 0, mountRotation { 0.47, 0, 0 }, mountOffset { 0.0, 0.12 , 0.17 }, accuFire true

Neighbourhood

Used by

ItemData Steny2imageType

All 2 variants

A 3 mods the most-shipped version
shapeFile"repairgun"
mountPoint0
mountRotation{ 0.47, 0, 0 }
mountOffset{ 0.0, 0.12 , 0.17 }
accuFiretrue
weaponType0
fireTime0.01
reloadTime0.07
minEnergy0
maxEnergy0
lightType3
lightRadius2
lightTime1
lightColor{ 0, 0, 0 }
B 1 mods no weaponType · no fireTime · no reloadTime · no minEnergy
shapeFile"repairgun"
mountPoint0
mountRotation{ 0.47, 0, 0 }
mountOffset{ 0.0, 0.12 , 0.17 }
accuFiretrue
Shipped by: NIHILITY_1.3.1