ItemImageData Steny4Image community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 0 | — | 1 vals |
| fireTime | 0.01 | — | 1 vals |
| reloadTime | 0.07 | — | 1 vals |
| minEnergy | 0 | — | 1 vals |
| maxEnergy | 0 | — | 1 vals |
| lightRadius | 2 | — | 1 vals |
| lightTime | 1 | — | 1 vals |
| lightType | 3 | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
1 more properties that differ
lightColor
Same in all 2 variants (5)
shapeFile "repairgun", mountPoint 0, mountRotation { 0.47, 0, 0 }, mountOffset { 0.0, -0.02 , 0.17 }, accuFire true
Neighbourhood
Used by
| ItemData Steny4 | imageType |
All 2 variants
A 3 mods the most-shipped version
| shapeFile | "repairgun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0.47, 0, 0 } |
| mountOffset | { 0.0, -0.02 , 0.17 } |
| accuFire | true |
| weaponType | 0 |
| fireTime | 0.01 |
| reloadTime | 0.07 |
| minEnergy | 0 |
| maxEnergy | 0 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0, 0, 0 } |
B 1 mods no weaponType · no fireTime · no reloadTime · no minEnergy
| shapeFile | "repairgun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0.47, 0, 0 } |
| mountOffset | { 0.0, -0.02 , 0.17 } |
| accuFire | true |