⌂Starsiege: Tribes Community Archive

ItemImageData SwarmerImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
fireTime1.5—1 vals
reloadTime2.512 vals
minEnergy—11 vals
maxEnergy—11 vals
accuFirefalsetrue2 vals
sfxFireSoundFireSeekingSoundRepairItem2 vals
mountOffset{ 0, -0.1, 0 }{ -0.05, 0, 0 }2 vals
sfxActivateSoundPickUpWeapon—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

2 more properties that differ

sfxReload, shapeFile

Same in all 2 variants (7)

mountPoint 0, weaponType 0, ammoType SwarmerAmmo, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }

Neighbourhood

Used by

ItemData SwarmerimageType

Points at

sfxFireSoundData SoundFireSeeking3 mods
sfxFireSoundData SoundRepairItem1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.1, 0 }
weaponType0
ammoTypeSwarmerAmmo
accuFirefalse
reloadTime2.5
fireTime1.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireSeeking
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
B 1 mods no fireTime · reloadTime 1 · minEnergy 1 · maxEnergy 1
shapeFile"paintgun"
mountPoint0
mountOffset{ -0.05, 0, 0 }
weaponType0
ammoTypeSwarmerAmmo
accuFiretrue
minEnergy1
maxEnergy1
reloadTime1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundRepairItem
Shipped by: Talon_2.1