ItemImageData SwarmerImageC community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
shapeFile "grenadeL", mountPoint 0, weaponType 0, ammoType SwarmerAmmo, accuFire false, reloadTime 2.5, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }
Neighbourhood
Used by
| ItemData ExtraSwarmerC | imageType |
All 2 variants
A 3 mods the most-shipped version
| shapeFile | "grenadeL" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.15, 0, 0 } |
| weaponType | 0 |
| ammoType | SwarmerAmmo |
| accuFire | false |
| reloadTime | 2.5 |
| fireTime | 1.5 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
B 1 mods fireTime 2.5 · mountOffset { -0.1, 0, -0.1 }
| shapeFile | "grenadeL" |
|---|---|
| mountPoint | 0 |
| mountOffset | { -0.1, 0, -0.1 } |
| weaponType | 0 |
| ammoType | SwarmerAmmo |
| accuFire | false |
| reloadTime | 2.5 |
| fireTime | 2.5 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |