ItemImageData SwordImage community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
4variants
25%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 4 mods; the most-shipped one is in 25% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
6 more properties that differ
lightTime, lightType, mountRotation, mountOffset, lightColor, shapeFile
Same in all 4 variants (3)
mountPoint 0, weaponType 0, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 4 variants
A 1 mods the most-shipped version
| shapeFile | "zap" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { -0.5, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.02 |
|---|
| minEnergy | 0.2 |
|---|
| maxEnergy | 1.0 |
|---|
| projectileType | SwordBolt |
|---|
| accuFire | false |
|---|
| sfxFire | SoundJetLight |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods fireTime 0.05 · reloadTime 0.05 · minEnergy 74 · maxEnergy 75
| shapeFile | "zap" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 74 |
|---|
| maxEnergy | 75 |
|---|
| projectileType | SwordBolt |
|---|
| accuFire | true |
|---|
| sfxFire | SoundFireBlaster |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 0.2 · reloadTime 0.8 · minEnergy 0 · maxEnergy 0
| shapeFile | "Rocket" |
|---|
| mountRotation | {-1.575, 0, 0} |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| mountOffset | { -0.1, -0.1, 0 } |
|---|
| minEnergy | 0 |
|---|
| maxEnergy | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 0 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundThrowItem |
|---|
D 1 mods fireTime 0.015 · reloadTime 0.015 · minEnergy 0.5 · maxEnergy 1
| shapeFile | "rocket" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, -0.2 } |
|---|
| mountRotation | { -20.42, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.015 |
|---|
| fireTime | 0.015 |
|---|
| minEnergy | 0.5 |
|---|
| maxEnergy | 1 |
|---|
| projectileType | SwordBolt |
|---|
| accuFire | true |
|---|
| sfxFire | SoundJetHeavy |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|