⌂Starsiege: Tribes Community Archive

ItemImageData TankShredder4Image community-made

Not part of the retail game. No Dynamix version of this name exists.

28mods
5variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 28 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA14 modsB7 modsC5 modsD2 modsE1 modsspread
spinDownTime30.10.130.12 vals
mountRotation{ 0, -1.501, 0}{ 0, 3, 0}{ 0, -1.501, 0}{ 0, -1.501, 0}{ 0, -3, 0}3 vals
lightColor{ 0.6, 1, 1 }{ 0.6, 1, 1 }{ 0.6, 1, 1 }{ 0.25, 1.0, 0.25 }{ 0.6, 1, 1 }2 vals
mountOffset{0.101, -0.201, 0.251 }{0.101, -0.201, 0.251 }{0.101, -0.201, 0.251 }{0.101, -0.201, 0.251 }{0.101, 0, 0.251 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (13)

shapeFile "chaingun", mountPoint 0, weaponType 1, reloadTime 0, spinUpTime 0.1, fireTime 0.1, ammoType TankShredderAmmo, projectileType ShredderBullet, accuFire true, lightType 3, lightRadius 3, lightTime 1, sfxFire SoundFireChaingun

Neighbourhood

Used by

ItemData TankShredder4imageType

Points at

projectileTypeBulletData ShredderBullet29 mods
sfxFireSoundData SoundFireChaingun29 mods

All 5 variants

A 14 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
mountOffset{0.101, -0.201, 0.251 }
mountRotation{ 0, -1.501, 0}
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime3
fireTime0.1
ammoTypeTankShredderAmmo
projectileTypeShredderBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
B 7 mods spinDownTime 0.1 · mountRotation { 0, 3, 0}
shapeFile"chaingun"
mountPoint0
mountOffset{0.101, -0.201, 0.251 }
mountRotation{ 0, 3, 0}
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeTankShredderAmmo
projectileTypeShredderBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
C 5 mods spinDownTime 0.1
shapeFile"chaingun"
mountPoint0
mountOffset{0.101, -0.201, 0.251 }
mountRotation{ 0, -1.501, 0}
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeTankShredderAmmo
projectileTypeShredderBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
D 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"chaingun"
mountPoint0
mountOffset{0.101, -0.201, 0.251 }
mountRotation{ 0, -1.501, 0}
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime3
fireTime0.1
ammoTypeTankShredderAmmo
projectileTypeShredderBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundFireChaingun
E 1 mods spinDownTime 0.1 · mountOffset {0.101, 0, 0.251 } · mountRotation { 0, -3, 0}
shapeFile"chaingun"
mountPoint0
mountOffset{0.101, 0, 0.251 }
mountRotation{ 0, -3, 0}
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeTankShredderAmmo
projectileTypeShredderBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
Shipped by: Knights_1.6