ItemImageData TankShredderImage community-made
Not part of the retail game. No Dynamix version of this name exists.
29mods
6variants
48%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 29 mods; the most-shipped one is in 48% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A14 mods | B7 mods | C5 mods | D2 mods | E1 mods | spread |
|---|
| spinDownTime | 3 | 0.1 | 0.1 | 3 | 0.1 | 2 vals |
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| mountRotation | { 0, -1.01, 0 } | { 0, 3, 0 } | { 0, -1.01, 0 } | { 0, -1.01, 0 } | { 0, -3, 0 } | 3 vals |
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| lightColor | { 0.6, 1, 1 } | { 0.6, 1, 1 } | { 0.6, 1, 1 } | { 0.25, 1.0, 0.25 } | { 0.6, 1, 1 } | 3 vals |
|---|
| mountOffset | { 0, -0.351, 0 } | { 0, -0.351, 0 } | { 0, -0.351, 0 } | { 0, -0.351, 0 } | { 0, 0, 0 } | 2 vals |
|---|
| shapeFile | "chaingun" | "chaingun" | "chaingun" | "chaingun" | "sniper" | 3 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (5)
mountPoint 0, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickupWeapon
Neighbourhood
Used by
Points at
All 6 variants
A 14 mods the most-shipped version
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
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| mountOffset | { 0, -0.351, 0 } |
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| mountRotation | { 0, -1.01, 0 } |
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| weaponType | 1 |
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| reloadTime | 0 |
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| spinUpTime | 0.1 |
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| spinDownTime | 3 |
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| fireTime | 0.1 |
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| ammoType | TankShredderAmmo |
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| accuFire | true |
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| lightType | 3 |
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| lightRadius | 3 |
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| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
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| sfxActivate | SoundPickupWeapon |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundSpinDown |
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B 7 mods spinDownTime 0.1 · mountRotation { 0, 3, 0 }
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
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| mountOffset | { 0, -0.351, 0 } |
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| mountRotation | { 0, 3, 0 } |
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| weaponType | 1 |
|---|
| reloadTime | 0 |
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| spinUpTime | 0.1 |
|---|
| spinDownTime | 0.1 |
|---|
| fireTime | 0.1 |
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| ammoType | TankShredderAmmo |
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| accuFire | true |
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| lightType | 3 |
|---|
| lightRadius | 3 |
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| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
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| sfxActivate | SoundPickupWeapon |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundSpinDown |
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C 5 mods spinDownTime 0.1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.351, 0 } |
|---|
| mountRotation | { 0, -1.01, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.1 |
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| spinDownTime | 0.1 |
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| fireTime | 0.1 |
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| ammoType | TankShredderAmmo |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
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| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickupWeapon |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundSpinDown |
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D 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.351, 0 } |
|---|
| mountRotation | { 0, -1.01, 0 } |
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| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.1 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | TankShredderAmmo |
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| accuFire | true |
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| lightType | 3 |
|---|
| lightRadius | 3 |
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| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
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| sfxFire | SoundFireChaingun |
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| sfxActivate | SoundPickupWeapon |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundSpinDown |
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E 1 mods spinDownTime 0.1 · mountOffset { 0, 0, 0 } · mountRotation { 0, -3, 0 } · shapeFile "sniper"
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
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| mountOffset | { 0, 0, 0 } |
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| mountRotation | { 0, -3, 0 } |
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| weaponType | 1 |
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| reloadTime | 0 |
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| spinUpTime | 0.1 |
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| spinDownTime | 0.1 |
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| fireTime | 0.1 |
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| ammoType | TankShredderAmmo |
|---|
| accuFire | true |
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| lightType | 3 |
|---|
| lightRadius | 3 |
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| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
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| sfxActivate | SoundPickupWeapon |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundSpinDown |
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F 1 mods weaponType 0 · fireTime 1.6 · reloadTime 0.8 · minEnergy 15
| shapeFile | "plasma" |
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| mountPoint | 0 |
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| minEnergy | 15 |
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| maxEnergy | 32 |
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| weaponType | 0 |
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| projectileType | LasherBolt |
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| ammotype | TankShredderAmmo |
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| accuFire | false |
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| reloadTime | 0.8 |
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| fireTime | 1.6 |
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| lightType | 3 |
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| lightRadius | 3 |
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| lightTime | 1 |
|---|
| lightColor | { 0.5, 0.5, 1} |
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| sfxFire | SoundFireBlaster |
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| sfxActivate | SoundPickUpWeapon |
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