⌂Starsiege: Tribes Community Archive

ItemImageData taseImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
projectileTypelbotChargeblotCharge2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (12)

shapeFile "paintgun", mountPoint 0, weaponType 2, minEnergy 3, maxEnergy 10, reloadTime 0.2, lightType 3, lightRadius 3.5, lightTime 1, lightColor { 0.25, 0.25, 1.0 }, sfxActivate SoundPickUpWeapon, sfxFire SoundELFIdle

Neighbourhood

Used by

ItemData taseimageType

Points at

projectileTypeLightningData lbotCharge1 mods
projectileTypeLightningData blotCharge1 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxFireSoundData SoundELFIdle2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypelbotCharge
minEnergy3
maxEnergy10
reloadTime0.2
lightType3
lightRadius3.5
lightTime1
lightColor{ 0.25, 0.25, 1.0 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Scout_Scirmish
B 1 mods projectileType blotCharge
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypeblotCharge
minEnergy3
maxEnergy10
reloadTime0.2
lightType3
lightRadius3.5
lightTime1
lightColor{ 0.25, 0.25, 1.0 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Blur_Of_Insanity