⌂Starsiege: Tribes Community Archive

ItemImageData TBlastCannonImage community-made

Not part of the retail game. No Dynamix version of this name exists.

28mods
5variants
82%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 28 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.

What the variants disagree about

propertyA23 modsB2 modsC2 modsD1 modsE1 modsspread
weaponType000102 vals
fireTime2.00.42.00.080.054 vals
reloadTime0.50.40.500.054 vals
spinUpTime———1.65—1 vals
spinDownTime———2.0—1 vals
projectileType———HydraBullet—1 vals
accuFirefalsefalsefalsetruefalse2 vals
sfxFireSoundFireFlierRocketSoundFireFlierRocketSoundFireFlierRocketSoundFireChaingunSoundFireFlierRocket2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

6 more properties that differ

lightColor, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp, shapeFile

Same in all 5 variants (6)

mountPoint 0, ammoType TBlastCannonAmmo, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData TBlastCannonimageType

Points at

sfxFireSoundData SoundFireFlierRocket28 mods
sfxFireSoundData SoundFireChaingun1 mods
sfxActivateSoundData SoundPickUpWeapon29 mods
sfxReadySoundData SoundBeaconActive28 mods
projectileTypeRocketData HydraBullet / BulletData HydraBullet1 mods

All 5 variants

A 23 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeTBlastCannonAmmo
accuFirefalse
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundEnergyTurretTurn
sfxReadySoundBeaconActive
B 2 mods fireTime 0.4 · reloadTime 0.4
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeTBlastCannonAmmo
accuFirefalse
reloadTime0.4
fireTime0.4
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundEnergyTurretTurn
sfxReadySoundBeaconActive
C 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeTBlastCannonAmmo
accuFirefalse
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundEnergyTurretTurn
sfxReadySoundBeaconActive
D 1 mods weaponType 1 · fireTime 0.08 · reloadTime 0 · spinUpTime 1.65
shapeFile"chaingun"
mountPoint0
weaponType1
reloadTime0
spinUpTime1.65
spinDownTime2.0
fireTime0.08
ammoTypeTBlastCannonAmmo
projectileTypeHydraBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 0.3, 0.3 }
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
Shipped by: Apteryx_V2
E 1 mods fireTime 0.05 · reloadTime 0.05
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeTBlastCannonAmmo
accuFirefalse
reloadTime0.05
fireTime0.05
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundEnergyTurretTurn
sfxReadySoundBeaconActive
Shipped by: ultrannihilation