ItemImageData TBlastCannonImage community-made
Not part of the retail game. No Dynamix version of this name exists.
28mods
5variants
82%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 28 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
6 more properties that differ
lightColor, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp, shapeFile
Same in all 5 variants (6)
mountPoint 0, ammoType TBlastCannonAmmo, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 5 variants
A 23 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | TBlastCannonAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundEnergyTurretTurn |
|---|
| sfxReady | SoundBeaconActive |
|---|
B 2 mods fireTime 0.4 · reloadTime 0.4
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | TBlastCannonAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.4 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundEnergyTurretTurn |
|---|
| sfxReady | SoundBeaconActive |
|---|
C 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | TBlastCannonAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundEnergyTurretTurn |
|---|
| sfxReady | SoundBeaconActive |
|---|
D 1 mods weaponType 1 · fireTime 0.08 · reloadTime 0 · spinUpTime 1.65
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 1.65 |
|---|
| spinDownTime | 2.0 |
|---|
| fireTime | 0.08 |
|---|
| ammoType | TBlastCannonAmmo |
|---|
| projectileType | HydraBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 0.3, 0.3 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundSpinDown |
|---|
E 1 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | TBlastCannonAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundEnergyTurretTurn |
|---|
| sfxReady | SoundBeaconActive |
|---|