ItemImageData TerawattImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 12 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A8 mods | B4 mods | spread |
|---|---|---|---|
| weaponType | 2 | 1 | 2 vals |
| fireTime | — | 0.001 | 1 vals |
| reloadTime | 0.2 | 0 | 2 vals |
| maxEnergy | 23 | 15 | 2 vals |
| spinUpTime | — | 3 | 1 vals |
| spinDownTime | — | 0 | 1 vals |
| projectileType | TerawattBullet | CannonLaser | 2 vals |
| accuFire | — | true | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
7 more properties that differ
lightRadius, sfxFire, lightTime, lightColor, mountOffset, sfxSpinDown, sfxSpinUp
Same in all 2 variants (5)
shapeFile "mortargun", mountPoint 0, minEnergy 10, lightType 3, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Terawatt | imageType |
Points at
| projectileType | LightningData TerawattBullet | 8 mods |
| projectileType | LaserData CannonLaser | 4 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 12 mods |
| sfxFire | SoundData SoundELFIdle | 8 mods |
| sfxFire | SoundData SoundPlasmaTurretFire | 4 mods |
All 2 variants
A 8 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | TerawattBullet |
| minEnergy | 10 |
| maxEnergy | 23 |
| reloadTime | 0.2 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0.25, 0.25, 0.85 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundELFIdle |
B 4 mods weaponType 1 · fireTime 0.001 · reloadTime 0 · maxEnergy 15
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, -0.3, 0 } |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 3 |
| spinDownTime | 0 |
| fireTime | 0.001 |
| minEnergy | 10 |
| maxEnergy | 15 |
| projectileType | CannonLaser |
| accuFire | true |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 0.5 |
| lightColor | { 0, 3, 0 } |
| sfxFire | SoundPlasmaTurretFire |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | SoundTeleportPower |
| sfxSpinDown | SoundTeleportPower |