⌂Starsiege: Tribes Community Archive

ItemImageData TerawattImage community-made

Not part of the retail game. No Dynamix version of this name exists.

12mods
2variants
67%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 12 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA8 modsB4 modsspread
weaponType212 vals
fireTime—0.0011 vals
reloadTime0.202 vals
maxEnergy23152 vals
spinUpTime—31 vals
spinDownTime—01 vals
projectileTypeTerawattBulletCannonLaser2 vals
accuFire—true1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

7 more properties that differ

lightRadius, sfxFire, lightTime, lightColor, mountOffset, sfxSpinDown, sfxSpinUp

Same in all 2 variants (5)

shapeFile "mortargun", mountPoint 0, minEnergy 10, lightType 3, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData TerawattimageType

Points at

projectileTypeLightningData TerawattBullet8 mods
projectileTypeLaserData CannonLaser4 mods
sfxActivateSoundData SoundPickUpWeapon12 mods
sfxFireSoundData SoundELFIdle8 mods
sfxFireSoundData SoundPlasmaTurretFire4 mods

All 2 variants

A 8 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType2
projectileTypeTerawattBullet
minEnergy10
maxEnergy23
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 4 mods weaponType 1 · fireTime 0.001 · reloadTime 0 · maxEnergy 15
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.3, 0 }
weaponType1
reloadTime0
spinUpTime3
spinDownTime0
fireTime0.001
minEnergy10
maxEnergy15
projectileTypeCannonLaser
accuFiretrue
lightType3
lightRadius3
lightTime0.5
lightColor{ 0, 3, 0 }
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundTeleportPower
sfxSpinDownSoundTeleportPower