⌂Starsiege: Tribes Community Archive

ItemImageData TitanImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
ammoTypeTitanCell—1 vals
sfxFireNegStartChargeSoundNegatronFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (19)

shapeFile "shotgun", mountPoint 0, mountRotation { 0, 3.1416, 0}, mountOffset { 0 , 0, -0.1 }, weaponType 1, accuFire true, reloadTime 2, fireTime 0.001, spinUpTime 0.001, spinDownTime 0.001, minEnergy -20, maxEnergy -10, lightType 3, lightRadius 2, lightTime 1, lightColor { 0, 0, 0 }, sfxActivate SoundPickUpWeapon, sfxSpinUp ForceFieldOpen, sfxSpinDown ForceFieldClose

Neighbourhood

Used by

ItemData TitanimageType

Points at

sfxFireSoundData NegStartCharge3 mods
sfxFireSoundData SoundNegatronFire1 mods
sfxActivateSoundData SoundPickUpWeapon4 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0}
mountOffset{ 0 , 0, -0.1 }
weaponType1
ammoTypeTitanCell
accuFiretrue
reloadTime2
fireTime0.001
spinUpTime0.001
spinDownTime0.001
minEnergy-20
maxEnergy-10
lightType3
lightRadius2
lightTime1
lightColor{ 0, 0, 0 }
sfxFireNegStartCharge
sfxActivateSoundPickUpWeapon
sfxSpinUpForceFieldOpen
sfxSpinDownForceFieldClose
B 1 mods no ammoType · sfxFire SoundNegatronFire
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0}
mountOffset{ 0 , 0, -0.1 }
weaponType1
accuFiretrue
reloadTime2
fireTime0.001
spinUpTime0.001
spinDownTime0.001
minEnergy-20
maxEnergy-10
lightType3
lightRadius2
lightTime1
lightColor{ 0, 0, 0 }
sfxFireSoundNegatronFire
sfxActivateSoundPickUpWeapon
sfxSpinUpForceFieldOpen
sfxSpinDownForceFieldClose
Shipped by: NIHILITY_1.3.1