ItemImageData TitanImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| ammoType | TitanCell | — | 1 vals |
| sfxFire | NegStartCharge | SoundNegatronFire | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (19)
shapeFile "shotgun", mountPoint 0, mountRotation { 0, 3.1416, 0}, mountOffset { 0 , 0, -0.1 }, weaponType 1, accuFire true, reloadTime 2, fireTime 0.001, spinUpTime 0.001, spinDownTime 0.001, minEnergy -20, maxEnergy -10, lightType 3, lightRadius 2, lightTime 1, lightColor { 0, 0, 0 }, sfxActivate SoundPickUpWeapon, sfxSpinUp ForceFieldOpen, sfxSpinDown ForceFieldClose
Neighbourhood
Used by
| ItemData Titan | imageType |
Points at
| sfxFire | SoundData NegStartCharge | 3 mods |
| sfxFire | SoundData SoundNegatronFire | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 4 mods |
All 2 variants
A 3 mods the most-shipped version
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 3.1416, 0} |
| mountOffset | { 0 , 0, -0.1 } |
| weaponType | 1 |
| ammoType | TitanCell |
| accuFire | true |
| reloadTime | 2 |
| fireTime | 0.001 |
| spinUpTime | 0.001 |
| spinDownTime | 0.001 |
| minEnergy | -20 |
| maxEnergy | -10 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0, 0, 0 } |
| sfxFire | NegStartCharge |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | ForceFieldOpen |
| sfxSpinDown | ForceFieldClose |
B 1 mods no ammoType · sfxFire SoundNegatronFire
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 3.1416, 0} |
| mountOffset | { 0 , 0, -0.1 } |
| weaponType | 1 |
| accuFire | true |
| reloadTime | 2 |
| fireTime | 0.001 |
| spinUpTime | 0.001 |
| spinDownTime | 0.001 |
| minEnergy | -20 |
| maxEnergy | -10 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0, 0, 0 } |
| sfxFire | SoundNegatronFire |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | ForceFieldOpen |
| sfxSpinDown | ForceFieldClose |