ItemImageData TPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
7mods
2variants
57%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 7 mods; the most-shipped one is in 57% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (5)
shapeFile "sensorjampack", weaponType 2, mountPoint 2, mountOffset { 0, -0.1, 0 }, firstPerson false
Neighbourhood
Used by
| ItemData TPack | imageType |
All 2 variants
A 4 mods the most-shipped version
| shapeFile | "sensorjampack" |
|---|---|
| weaponType | 2 |
| mountPoint | 2 |
| mountOffset | { 0, -0.1, 0 } |
| minEnergy | 0 |
| maxEnergy | 0 |
| firstPerson | false |
B 3 mods minEnergy -3 · maxEnergy -5
| shapeFile | "sensorjampack" |
|---|---|
| weaponType | 2 |
| mountPoint | 2 |
| mountOffset | { 0, -0.1, 0 } |
| minEnergy | -3 |
| maxEnergy | -5 |
| firstPerson | false |