⌂Starsiege: Tribes Community Archive

ItemImageData TrackerMissilePackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
mountOffset{ -0.4, 0.0, 0.4 }{ 0.4, 0.1, 0.35 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (15)

shapeFile "mortargun", mountPoint 2, mountRotation { 0.2, 0, 0 }, weaponType 0, ammoType TrackerMissileAmmo, projectileType TrackerMissile, accuFire true, reloadTime 5.0, fireTime 0.0, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxFire SoundMissileTurretFire, sfxReload SoundMortarReload

Neighbourhood

Used by

ItemData TrackerMissilePackimageType

Points at

projectileTypeSeekingMissileData TrackerMissile3 mods
sfxFireSoundData SoundMissileTurretFire3 mods

All 2 variants

A 2 mods the most-shipped version
shapeFile"mortargun"
mountPoint2
mountOffset{ -0.4, 0.0, 0.4 }
mountRotation{ 0.2, 0, 0 }
weaponType0
ammoTypeTrackerMissileAmmo
projectileTypeTrackerMissile
accuFiretrue
reloadTime5.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
Shipped by: AllianceXK_1.4.5
B 1 mods mountOffset { 0.4, 0.1, 0.35 }
shapeFile"mortargun"
mountPoint2
mountOffset{ 0.4, 0.1, 0.35 }
mountRotation{ 0.2, 0, 0 }
weaponType0
ammoTypeTrackerMissileAmmo
projectileTypeTrackerMissile
accuFiretrue
reloadTime5.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
Shipped by: 5th_Element