ItemImageData TRocketLauncherImage community-made
Not part of the retail game. No Dynamix version of this name exists.
29mods
5variants
83%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 29 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
| property | A24 mods | B2 mods | C1 mods | D1 mods | E1 mods | spread |
|---|
| weaponType | 0 | 0 | 0 | 1 | 0 | 2 vals |
|---|
| fireTime | 0.1 | 0.1 | 0.05 | 0.05 | 0.1 | 2 vals |
|---|
| reloadTime | 1.0 | 0.5 | 0.05 | 2 | 1.0 | 4 vals |
|---|
| minEnergy | 5 | 5 | 5 | — | 5 | 1 vals |
|---|
| maxEnergy | 6 | 6 | 6 | — | 6 | 1 vals |
|---|
| spinUpTime | — | — | — | 3.0 | — | 1 vals |
|---|
| spinDownTime | — | — | — | 0.5 | — | 1 vals |
|---|
| projectileType | — | — | — | SSBullet | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
13 more properties that differ
accuFire, lightRadius, sfxFire, lightTime, lightType, mountOffset, shapeFile, lightColor, mountRotation, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp
Same in all 5 variants (3)
mountPoint 0, ammoType TRocketLauncherAmmo, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 5 variants
A 24 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.346, 0.08, 0.01 } |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| ammoType | TRocketLauncherAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
B 2 mods reloadTime 0.5
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.346, 0.08, 0.01 } |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| ammoType | TRocketLauncherAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
C 1 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.346, 0.08, 0.01 } |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| ammoType | TRocketLauncherAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
D 1 mods weaponType 1 · fireTime 0.05 · reloadTime 2 · no minEnergy
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 2 |
|---|
| spinUpTime | 3.0 |
|---|
| spinDownTime | 0.5 |
|---|
| fireTime | 0.05 |
|---|
| ammoType | TRocketLauncherAmmo |
|---|
| projectileType | SSBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 0.1 |
|---|
| lightColor | { 1.0, 0.5, 0.2 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
E 1 mods mountOffset { -1.346, 0.1, 0.2 } · shapeFile "disc"
| shapeFile | "disc" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.346, 0.1, 0.2 } |
|---|
| mountRotation | { 0, 1.575, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| ammoType | TRocketLauncherAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|