⌂Starsiege: Tribes Community Archive

ItemImageData TRocketLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

29mods
5variants
83%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 29 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.

What the variants disagree about

propertyA24 modsB2 modsC1 modsD1 modsE1 modsspread
weaponType000102 vals
fireTime0.10.10.050.050.12 vals
reloadTime1.00.50.0521.04 vals
minEnergy555—51 vals
maxEnergy666—61 vals
spinUpTime———3.0—1 vals
spinDownTime———0.5—1 vals
projectileType———SSBullet—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

13 more properties that differ

accuFire, lightRadius, sfxFire, lightTime, lightType, mountOffset, shapeFile, lightColor, mountRotation, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp

Same in all 5 variants (3)

mountPoint 0, ammoType TRocketLauncherAmmo, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData TRocketLauncherimageType

Points at

sfxFireSoundData SoundMissileTurretFire28 mods
sfxFireSoundData SoundFireChaingun1 mods
sfxActivateSoundData SoundPickUpWeapon29 mods
sfxReadySoundData SoundMortarIdle28 mods
projectileTypeBulletData SSBullet1 mods

All 5 variants

A 24 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.346, 0.08, 0.01 }
mountRotation{ 0, 1.575, 0 }
weaponType0
reloadTime1.0
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeTRocketLauncherAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 2 mods reloadTime 0.5
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.346, 0.08, 0.01 }
mountRotation{ 0, 1.575, 0 }
weaponType0
reloadTime0.5
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeTRocketLauncherAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
C 1 mods fireTime 0.05 · reloadTime 0.05
shapeFile"mortargun"
mountPoint0
mountOffset{ -1.346, 0.08, 0.01 }
mountRotation{ 0, 1.575, 0 }
weaponType0
reloadTime0.05
fireTime0.05
minEnergy5
maxEnergy6
ammoTypeTRocketLauncherAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: ultrannihilation
D 1 mods weaponType 1 · fireTime 0.05 · reloadTime 2 · no minEnergy
shapeFile"chaingun"
mountPoint0
weaponType1
reloadTime2
spinUpTime3.0
spinDownTime0.5
fireTime0.05
ammoTypeTRocketLauncherAmmo
projectileTypeSSBullet
accuFirefalse
lightType3
lightRadius3
lightTime0.1
lightColor{ 1.0, 0.5, 0.2 }
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
Shipped by: Apteryx_V2
E 1 mods mountOffset { -1.346, 0.1, 0.2 } · shapeFile "disc"
shapeFile"disc"
mountPoint0
mountOffset{ -1.346, 0.1, 0.2 }
mountRotation{ 0, 1.575, 0 }
weaponType0
reloadTime1.0
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeTRocketLauncherAmmo
accuFiretrue
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Knights_1.6