ItemImageData VengeanceImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| mountOffset | { 0, 0, 0 } | {0, 0, 0 } | 2 vals |
| mountRotation | { 0, 0, 0 } | {0, 0, 0 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
shapeFile "remoteturret", mountPoint 2, weaponType 2, minEnergy 0, maxEnergy 0, firstPerson false, ammoType VengeanceAmmo
Neighbourhood
Used by
| ItemData Vengeance | imageType |
| ItemData DoomsdayPack | imageType |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "remoteturret" |
|---|---|
| mountPoint | 2 |
| weaponType | 2 |
| minEnergy | 0 |
| maxEnergy | 0 |
| mountOffset | { 0, 0, 0 } |
| mountRotation | { 0, 0, 0 } |
| firstPerson | false |
| ammoType | VengeanceAmmo |
B 1 mods mountOffset {0, 0, 0 } · mountRotation {0, 0, 0 }
| shapeFile | "remoteturret" |
|---|---|
| mountPoint | 2 |
| weaponType | 2 |
| minEnergy | 0 |
| maxEnergy | 0 |
| mountOffset | {0, 0, 0 } |
| mountRotation | {0, 0, 0 } |
| firstPerson | false |
| ammoType | VengeanceAmmo |