⌂Starsiege: Tribes Community Archive

ItemImageData XHChaingunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
2variants
71%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 14 mods; the most-shipped one is in 71% of them — one version dominates.

What the variants disagree about

propertyA10 modsB4 modsspread
sfxFireSoundFireGrenadeSoundPlasmaTurretFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

shapeFile "breath", mountPoint 3, weaponType 0, ammoType xgatlingammo, reloadTime 0.0, fireTime 0.3, sfxActivate SoundPickUpWeapon, sfxReload SoundMortarReload, sfxReady SoundMortarIdle

Neighbourhood

Used by

ItemData XHChaingunimageType

Points at

sfxFireSoundData SoundFireGrenade10 mods
sfxFireSoundData SoundPlasmaTurretFire4 mods
sfxActivateSoundData SoundPickUpWeapon14 mods
sfxReadySoundData SoundMortarIdle14 mods

All 2 variants

A 10 mods the most-shipped version
shapeFile"breath"
mountPoint3
weaponType0
ammoTypexgatlingammo
reloadTime0.0
fireTime0.3
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 4 mods sfxFire SoundPlasmaTurretFire
shapeFile"breath"
mountPoint3
weaponType0
ammoTypexgatlingammo
reloadTime0.0
fireTime0.3
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle