⌂Starsiege: Tribes Community Archive

LaserData antiariLaser community-made

Not part of the retail game. No Dynamix version of this name exists.

13mods
2variants
69%agreement
AB

2 variants across 13 mods; the most-shipped one is in 69% of them — one version dominates.

What the variants disagree about

propertyA9 modsB4 modsspread
baseDamageType$FlashDamageType$EnergyDamageType2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

laserBitmapName "laserPulse.bmp", hitName "laserhit.dts", damageConversion 0, beamTime 0.5, lightRange 2.0, lightColor { 0, 1.0, 1.0 }, detachFromShooter true, hitSoundId SoundJetLight

All 2 variants

A 9 mods the most-shipped version
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0
baseDamageType$FlashDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShootertrue
hitSoundIdSoundJetLight
B 4 mods baseDamageType $EnergyDamageType
laserBitmapName"laserPulse.bmp"
hitName"laserhit.dts"
damageConversion0
baseDamageType$EnergyDamageType
beamTime0.5
lightRange2.0
lightColor{ 0, 1.0, 1.0 }
detachFromShootertrue
hitSoundIdSoundJetLight