⌂Starsiege: Tribes Community Archive

LaserData MeltBeam2 community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
lightColor{ 1.0, 0.25, 0.25 }{ 1.0, 0.63, 0.0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

laserBitmapName "plasmabolt.bmp", hitName "Plasmabolt.dts", damageConversion 0.0, baseDamageType $MeltLaserDamageType, beamTime 0.5, lightRange 2.0, detachFromShooter true, hitSoundId SoundBeaconUse

All 2 variants

A 2 mods the most-shipped version
laserBitmapName"plasmabolt.bmp"
hitName"Plasmabolt.dts"
damageConversion0.0
baseDamageType$MeltLaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundBeaconUse
Shipped by: Genocide_2Rarms2k4
B 1 mods lightColor { 1.0, 0.63, 0.0 }
laserBitmapName"plasmabolt.bmp"
hitName"Plasmabolt.dts"
damageConversion0.0
baseDamageType$MeltLaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.63, 0.0 }
detachFromShootertrue
hitSoundIdSoundBeaconUse
Shipped by: Hybrid_2K4