LaserData RedWhiteLaser community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| laserBitmapName | "paintPulse.bmp" | "won64.bmp" | 2 vals |
| lightColor | { 0.25, 1.0, 0.25 } | { 1, 1, 1 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (4)
damageConversion 0.0, baseDamageType 0, lightRange 0.0, detachFromShooter false
All 2 variants
A 2 mods the most-shipped version
| laserBitmapName | "paintPulse.bmp" |
|---|---|
| damageConversion | 0.0 |
| baseDamageType | 0 |
| lightRange | 0.0 |
| lightColor | { 0.25, 1.0, 0.25 } |
| detachFromShooter | false |
B 1 mods laserBitmapName "won64.bmp" · lightColor { 1, 1, 1 }
| laserBitmapName | "won64.bmp" |
|---|---|
| damageConversion | 0.0 |
| baseDamageType | 0 |
| lightRange | 0.0 |
| lightColor | { 1, 1, 1 } |
| detachFromShooter | false |
Shipped by: Annihilation 3 (June 2007)