⌂Starsiege: Tribes Community Archive

LightningData antigravCharge community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
5variants
50%agreement
ABCDE

5 variants across 8 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA4 modsB1 modsC1 modsD1 modsE1 modsspread
damagePerSec000.0002 vals
damageType$ElectricityDamageType$ElectricityDamageType$EnergyDamageType$ElectricityDamageType$ElectricityDamageType2 vals
boltLength200.0200.030.0100.050.04 vals
bitmapName"lightningNewSub.bmp""lightningNew.bmp""lightningNew.bmp""repairadd.bmp""repairadd.bmp"3 vals
beamWidth0.250.250.1250.250.252 vals
coneAngle15.015.040.015.015.02 vals
displaceBias0.150.150.350.150.152 vals
energyDrainPerSec000.01002 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

5 more properties that differ

lightColor, lightRange, numSegments, segmentDivisions, skipPercent

Same in all 5 variants (2)

updateTime 120, soundId SoundELFFire

Neighbourhood

Used by

ItemImageData RetractImageprojectileType
ItemImageData pushImageprojectileType
ItemImageData AntiGravImageprojectileType
ItemImageData RepulserImageprojectileType

All 5 variants

A 4 mods the most-shipped version
bitmapName"lightningNewSub.bmp"
damageType$ElectricityDamageType
boltLength200.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments5
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
soundIdSoundELFFire
B 1 mods bitmapName "lightningNew.bmp" · numSegments 1
bitmapName"lightningNew.bmp"
damageType$ElectricityDamageType
boltLength200.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments1
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
soundIdSoundELFFire
Shipped by: Annihilation1.50
C 1 mods damagePerSec 0.0 · damageType $EnergyDamageType · beamWidth 0.125 · bitmapName "lightningNew.bmp"
bitmapName"lightningNew.bmp"
damageType$EnergyDamageType
boltLength30.0
coneAngle40.0
damagePerSec0.0
energyDrainPerSec0.01
segmentDivisions2
numSegments1
beamWidth0.125
updateTime120
skipPercent0.1
displaceBias0.35
lightRange3.0
lightColor{ 0.15, 0.85, 0.15 }
soundIdSoundELFFire
Shipped by: Snipers_Base_2.0
D 1 mods bitmapName "repairadd.bmp" · boltLength 100.0
bitmapName"repairadd.bmp"
damageType$ElectricityDamageType
boltLength100.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments5
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
soundIdSoundELFFire
Shipped by: _RaMpAgE_v1.7
E 1 mods bitmapName "repairadd.bmp" · boltLength 50.0
bitmapName"repairadd.bmp"
damageType$ElectricityDamageType
boltLength50.0
coneAngle15.0
damagePerSec0
energyDrainPerSec0
segmentDivisions0
numSegments5
beamWidth0.25
updateTime120
skipPercent0.5
displaceBias0.15
lightRange2.0
lightColor{ 1.00, 0.25, 0.25 }
soundIdSoundELFFire
Shipped by: Rampage2.0