⌂Starsiege: Tribes Community Archive

LightningData GrabelBeam community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damagePerSec0.00.072 vals
beamWidth0.50.252 vals
boltLength35.025.02 vals
coneAngle35.015.02 vals
energyDrainPerSec1000.0100.02 vals
lightColor{ 0.85, 0.85, 0.15 }{ 0, 1.85, 0.85 }2 vals
numSegments532 vals
segmentDivisions122 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

2 more properties that differ

skipPercent, soundId

Same in all 2 variants (5)

bitmapName "zap01.bmp", damageType $ElectricityDamageType, updateTime 120, displaceBias 0.15, lightRange 3.0

Neighbourhood

Used by

ItemImageData polyImageprojectileType

All 2 variants

A 2 mods the most-shipped version
bitmapName"zap01.bmp"
damageType$ElectricityDamageType
boltLength35.0
coneAngle35.0
damagePerSec0.0
energyDrainPerSec1000.0
segmentDivisions1
numSegments5
beamWidth0.5
updateTime120
skipPercent0.25
displaceBias0.15
lightRange3.0
lightColor{ 0.85, 0.85, 0.15 }
soundId0
B 1 mods damagePerSec 0.07 · beamWidth 0.25 · boltLength 25.0 · coneAngle 15.0
bitmapName"zap01.bmp"
damageType$ElectricityDamageType
boltLength25.0
coneAngle15.0
damagePerSec0.07
energyDrainPerSec100.0
segmentDivisions2
numSegments3
beamWidth0.25
updateTime120
skipPercent0.3
displaceBias0.15
lightRange3.0
lightColor{ 0, 1.85, 0.85 }
soundIdSoundJetHeavy
Shipped by: tantrum