LightningData MediumLockLaser community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (13)
bitmapName "hudtrans.bmp", damageType $ElectricityDamageType, boltLength 150.0, coneAngle 15.0, damagePerSec 10.0, energyDrainPerSec 0.0, segmentDivisions 2, numSegments 8, beamWidth 0.05, updateTime 10, skipPercent 0.0, displaceBias 0.005, lightRange 3.0
Neighbourhood
Used by
| ItemImageData MediumLockingLaserImage | projectileType |
All 2 variants
A 1 mods the most-shipped version
| bitmapName | "hudtrans.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 150.0 |
| coneAngle | 15.0 |
| damagePerSec | 10.0 |
| energyDrainPerSec | 0.0 |
| segmentDivisions | 2 |
| numSegments | 8 |
| beamWidth | 0.05 |
| updateTime | 10 |
| skipPercent | 0.0 |
| displaceBias | 0.005 |
| lightRange | 3.0 |
| lightColor | { 0.0, 1.0, 0.0 } |
Shipped by: Phobiax_1.09
B 1 mods lightColor {0.0, 1.0, 0.0 }
| bitmapName | "hudtrans.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 150.0 |
| coneAngle | 15.0 |
| damagePerSec | 10.0 |
| energyDrainPerSec | 0.0 |
| segmentDivisions | 2 |
| numSegments | 8 |
| beamWidth | 0.05 |
| updateTime | 10 |
| skipPercent | 0.0 |
| displaceBias | 0.005 |
| lightRange | 3.0 |
| lightColor | {0.0, 1.0, 0.0 } |
Shipped by: 5th_Element