⌂Starsiege: Tribes Community Archive

LightningData ShortLockLaser community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
lightColor{0.0, 1.0, 0.0 }{ 0.0, 1.0, 0.0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

bitmapName "hudtrans.bmp", damageType $ElectricityDamageType, boltLength 50.0, coneAngle 30.0, damagePerSec 10.0, energyDrainPerSec 0.0, segmentDivisions 2, numSegments 8, beamWidth 0.05, updateTime 10, skipPercent 0.0, displaceBias 0.005, lightRange 3.0

Neighbourhood

Used by

ItemImageData ShortLockingLaserImageprojectileType

All 2 variants

A 1 mods the most-shipped version
bitmapName"hudtrans.bmp"
damageType$ElectricityDamageType
boltLength50.0
coneAngle30.0
damagePerSec10.0
energyDrainPerSec0.0
segmentDivisions2
numSegments8
beamWidth0.05
updateTime10
skipPercent0.0
displaceBias0.005
lightRange3.0
lightColor{0.0, 1.0, 0.0 }
Shipped by: 5th_Element
B 1 mods lightColor { 0.0, 1.0, 0.0 }
bitmapName"hudtrans.bmp"
damageType$ElectricityDamageType
boltLength50.0
coneAngle30.0
damagePerSec10.0
energyDrainPerSec0.0
segmentDivisions2
numSegments8
beamWidth0.05
updateTime10
skipPercent0.0
displaceBias0.005
lightRange3.0
lightColor{ 0.0, 1.0, 0.0 }
Shipped by: Phobiax_1.09