⌂Starsiege: Tribes Community Archive

MineData B5 community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
elasticity1.851.052 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (15)

mass 3, drag 0.0, density 3.0, friction 0.0, className "HandGrenade", description "Death Tree", shapeFile "Tree1", shadowDetailMask 4, explosionId rocketexp, explosionRadius 30.0, damageValue 2.9, damageType $ShrapnelDamageType, kickBackStrength 100, triggerRadius 0.5, maxDamage 90

All 2 variants

A 1 mods the most-shipped version
mass3
drag0.0
density3.0
elasticity1.85
friction0.0
className"HandGrenade"
description"Death Tree"
shapeFile"Tree1"
shadowDetailMask4
explosionIdrocketexp
explosionRadius30.0
damageValue2.9
damageType$ShrapnelDamageType
kickBackStrength100
triggerRadius0.5
maxDamage90
Shipped by: GammY[MK2]
B 1 mods elasticity 1.05
mass3
drag0.0
density3.0
elasticity1.05
friction0.0
className"HandGrenade"
description"Death Tree"
shapeFile"Tree1"
shadowDetailMask4
explosionIdrocketexp
explosionRadius30.0
damageValue2.9
damageType$ShrapnelDamageType
kickBackStrength100
triggerRadius0.5
maxDamage90
Shipped by: {ATF}