MineData Fire3 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
className "Mine", description "Handgrenade", shapeFile "breath", shadowDetailMask 4, explosionId plasmadfExp, explosionRadius 0, damageValue 0, kickBackStrength 0, triggerRadius 1.0, maxDamage 2.0, lightType 2, lightRadius 4, lightTime 0.1, lightColor { 1, 0, 0}
All 2 variants
A 4 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "Handgrenade" |
| shapeFile | "breath" |
| shadowDetailMask | 4 |
| explosionId | plasmadfExp |
| explosionRadius | 0 |
| damageValue | 0 |
| damageType | 187 |
| kickBackStrength | 0 |
| triggerRadius | 1.0 |
| maxDamage | 2.0 |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 0.1 |
| lightColor | { 1, 0, 0} |
B 1 mods damageType $NullDamageType
| className | "Mine" |
|---|---|
| description | "Handgrenade" |
| shapeFile | "breath" |
| shadowDetailMask | 4 |
| explosionId | plasmadfExp |
| explosionRadius | 0 |
| damageValue | 0 |
| damageType | $NullDamageType |
| kickBackStrength | 0 |
| triggerRadius | 1.0 |
| maxDamage | 2.0 |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 0.1 |
| lightColor | { 1, 0, 0} |