⌂Starsiege: Tribes Community Archive

MineData Flash community-made

Not part of the retail game. No Dynamix version of this name exists.

18mods
2variants
94%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 18 mods; the most-shipped one is in 94% of them — almost everyone ships the same version.

What the variants disagree about

propertyA17 modsB1 modsspread
damageValue0.200.02 vals
explosionRadius3020.02 vals
kickBackStrength0.01502 vals
triggerRadius50.52 vals
description"Flashgrenade""Handgrenade"2 vals
explosionIdFlashgrenadeExpflashExp2 vals
maxDamage20.752 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", shapeFile "grenade", shadowDetailMask 4, damageType $FlashDamageType

All 2 variants

A 17 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Flashgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdFlashgrenadeExp
explosionRadius30
damageValue0.20
damageType$FlashDamageType
kickBackStrength0.01
triggerRadius5
maxDamage2
B 1 mods damageValue 0.0 · explosionRadius 20.0 · kickBackStrength 50 · triggerRadius 0.5
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdflashExp
explosionRadius20.0
damageValue0.0
damageType$FlashDamageType
kickBackStrength50
triggerRadius0.5
maxDamage0.75
Shipped by: Devastator