⌂Starsiege: Tribes Community Archive

MineData GASME community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
explosionRadius20.024.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (12)

className "Mine", description "Toxin Mine", shapeFile "mine", shadowDetailMask 0, explosionId mortarExp, damageValue 0.11, damageType $SmallEnergyDamageType, kickBackStrength 100, triggerRadius 2, maxDamage 0.6, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 2 variants

A 4 mods the most-shipped version
className"Mine"
description"Toxin Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdmortarExp
explosionRadius20.0
damageValue0.11
damageType$SmallEnergyDamageType
kickBackStrength100
triggerRadius2
maxDamage0.6
destroyDamage1.0
damageLevel{1.0, 1.0}
B 1 mods explosionRadius 24.0
className"Mine"
description"Toxin Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdmortarExp
explosionRadius24.0
damageValue0.11
damageType$SmallEnergyDamageType
kickBackStrength100
triggerRadius2
maxDamage0.6
destroyDamage1.0
damageLevel{1.0, 1.0}
Shipped by: HaVoC_1.6