⌂Starsiege: Tribes Community Archive

MineData mdAntiArmorMine community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
validateShapetrue—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

className "Mine", description "Anti Armor Mine", shapeFile "sensor_small", shadowDetailMask 0, explosionId mineExp, explosionRadius 6.0, damageValue 2.0, damageType $MineDamageType, kickBackStrength 300, triggerRadius 4.5, maxDamage 1.0, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 2 variants

A 1 mods the most-shipped version
className"Mine"
description"Anti Armor Mine"
shapeFile"sensor_small"
shadowDetailMask0
explosionIdmineExp
explosionRadius6.0
damageValue2.0
damageType$MineDamageType
kickBackStrength300
triggerRadius4.5
maxDamage1.0
destroyDamage1.0
damageLevel{1.0, 1.0}
validateShapetrue
B 1 mods no validateShape
className"Mine"
description"Anti Armor Mine"
shapeFile"sensor_small"
shadowDetailMask0
explosionIdmineExp
explosionRadius6.0
damageValue2.0
damageType$MineDamageType
kickBackStrength300
triggerRadius4.5
maxDamage1.0
destroyDamage1.0
damageLevel{1.0, 1.0}
Shipped by: tribalcombat