MineData mdAntiArmorMine community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (13)
className "Mine", description "Anti Armor Mine", shapeFile "sensor_small", shadowDetailMask 0, explosionId mineExp, explosionRadius 6.0, damageValue 2.0, damageType $MineDamageType, kickBackStrength 300, triggerRadius 4.5, maxDamage 1.0, destroyDamage 1.0, damageLevel {1.0, 1.0}
All 2 variants
A 1 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "Anti Armor Mine" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 0 |
| explosionId | mineExp |
| explosionRadius | 6.0 |
| damageValue | 2.0 |
| damageType | $MineDamageType |
| kickBackStrength | 300 |
| triggerRadius | 4.5 |
| maxDamage | 1.0 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
| validateShape | true |
B 1 mods no validateShape
| className | "Mine" |
|---|---|
| description | "Anti Armor Mine" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 0 |
| explosionId | mineExp |
| explosionRadius | 6.0 |
| damageValue | 2.0 |
| damageType | $MineDamageType |
| kickBackStrength | 300 |
| triggerRadius | 4.5 |
| maxDamage | 1.0 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |