⌂Starsiege: Tribes Community Archive

MineData mdStealthMine community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
validateShapetrue—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

className "Mine", description "Stealth Mine", shapeFile "mine", shadowDetailMask 0, explosionId mineExp, explosionRadius 8.0, damageValue 0.2, damageType $MineDamageType, kickBackStrength 120, triggerRadius 2.5, maxDamage 0.5, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 2 variants

A 1 mods the most-shipped version
className"Mine"
description"Stealth Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdmineExp
explosionRadius8.0
damageValue0.2
damageType$MineDamageType
kickBackStrength120
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
validateShapetrue
B 1 mods no validateShape
className"Mine"
description"Stealth Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdmineExp
explosionRadius8.0
damageValue0.2
damageType$MineDamageType
kickBackStrength120
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
Shipped by: tribalcombat