⌂Starsiege: Tribes Community Archive

MineData MineShell1 community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
2variants
67%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 15 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA10 modsB5 modsspread
damageType$MineDamageType$ImpactDamageType2 vals
description"Mini Mine""Bomblet"2 vals
maxDamage1.01.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

mass 5.0, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Mine", shapeFile "mine", shadowDetailMask 4, explosionId mineExp, explosionRadius 10.0, damageValue 0.6, kickBackStrength 100, triggerRadius 2

All 2 variants

A 10 mods the most-shipped version
mass5.0
drag1.0
density2.0
elasticity0.15
friction1.0
className"Mine"
description"Mini Mine"
shapeFile"mine"
shadowDetailMask4
explosionIdmineExp
explosionRadius10.0
damageValue0.6
damageType$MineDamageType
kickBackStrength100
triggerRadius2
maxDamage1.0
B 5 mods damageType $ImpactDamageType · description "Bomblet" · maxDamage 1.5
mass5.0
drag1.0
density2.0
elasticity0.15
friction1.0
className"Mine"
description"Bomblet"
shapeFile"mine"
shadowDetailMask4
explosionIdmineExp
explosionRadius10.0
damageValue0.6
damageType$ImpactDamageType
kickBackStrength100
triggerRadius2
maxDamage1.5