MineData MineShell1 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 15 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A10 mods | B5 mods | spread |
|---|---|---|---|
| damageType | $MineDamageType | $ImpactDamageType | 2 vals |
| description | "Mini Mine" | "Bomblet" | 2 vals |
| maxDamage | 1.0 | 1.5 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (13)
mass 5.0, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Mine", shapeFile "mine", shadowDetailMask 4, explosionId mineExp, explosionRadius 10.0, damageValue 0.6, kickBackStrength 100, triggerRadius 2
All 2 variants
A 10 mods the most-shipped version
| mass | 5.0 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Mine" |
| description | "Mini Mine" |
| shapeFile | "mine" |
| shadowDetailMask | 4 |
| explosionId | mineExp |
| explosionRadius | 10.0 |
| damageValue | 0.6 |
| damageType | $MineDamageType |
| kickBackStrength | 100 |
| triggerRadius | 2 |
| maxDamage | 1.0 |
B 5 mods damageType $ImpactDamageType · description "Bomblet" · maxDamage 1.5
| mass | 5.0 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Mine" |
| description | "Bomblet" |
| shapeFile | "mine" |
| shadowDetailMask | 4 |
| explosionId | mineExp |
| explosionRadius | 10.0 |
| damageValue | 0.6 |
| damageType | $ImpactDamageType |
| kickBackStrength | 100 |
| triggerRadius | 2 |
| maxDamage | 1.5 |