⌂Starsiege: Tribes Community Archive

MineData Psibomb community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageValue0.20.42 vals
explosionIdrocketExpshockwave2 vals
shapeFile"sensor_jammer""camera"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Scrambler Bomb", shadowDetailMask 4, explosionRadius 80.0, damageType $FlashDamageType, kickBackStrength 100, triggerRadius 0.5, maxDamage 0.5

All 2 variants

A 2 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Scrambler Bomb"
shapeFile"sensor_jammer"
shadowDetailMask4
explosionIdrocketExp
explosionRadius80.0
damageValue0.2
damageType$FlashDamageType
kickBackStrength100
triggerRadius0.5
maxDamage0.5
Shipped by: ravenstormtiz19
B 1 mods damageValue 0.4 · explosionId shockwave · shapeFile "camera"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Scrambler Bomb"
shapeFile"camera"
shadowDetailMask4
explosionIdshockwave
explosionRadius80.0
damageValue0.4
damageType$FlashDamageType
kickBackStrength100
triggerRadius0.5
maxDamage0.5
Shipped by: Gundam