MineData RadiusMine community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 27 mods; the most-shipped one is in 93% of them — almost everyone ships the same version.
What the variants disagree about
| property | A25 mods | B2 mods | spread |
|---|---|---|---|
| lightRadius | — | 4 | 1 vals |
| lightTime | — | 1.5 | 1 vals |
| lightType | — | 2 | 1 vals |
| lightColor | — | { 1, 1, 1 } | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (15)
className "Mine", description "Radius Mine", shapeFile "flag", validateShape true, validateMaterials true, shadowDetailMask 0, explosionId radiusmineexp, explosionRadius 20, damageValue 1, damageType $MineDamageType, kickBackStrength 0, triggerRadius 10, maxDamage 1, destroyDamage 1.0, damageLevel {1.0, 1.0}
All 2 variants
A 25 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "Radius Mine" |
| shapeFile | "flag" |
| validateShape | true |
| validateMaterials | true |
| shadowDetailMask | 0 |
| explosionId | radiusmineexp |
| explosionRadius | 20 |
| damageValue | 1 |
| damageType | $MineDamageType |
| kickBackStrength | 0 |
| triggerRadius | 10 |
| maxDamage | 1 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
B 2 mods lightRadius 4 · lightTime 1.5 · lightType 2 · lightColor { 1, 1, 1 }
| className | "Mine" |
|---|---|
| description | "Radius Mine" |
| shapeFile | "flag" |
| validateShape | true |
| validateMaterials | true |
| shadowDetailMask | 0 |
| explosionId | radiusmineexp |
| explosionRadius | 20 |
| damageValue | 1 |
| damageType | $MineDamageType |
| kickBackStrength | 0 |
| triggerRadius | 10 |
| maxDamage | 1 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
| lightType | 2 |
| lightRadius | 4 |
| lightTime | 1.5 |
| lightColor | { 1, 1, 1 } |