⌂Starsiege: Tribes Community Archive

MineData Smoker community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB2 modsspread
damageValue0.20.02 vals
damageType$ScramblerDamageType$NullDamageType2 vals
kickBackStrength1050502 vals
description"Smoke Grenade""Smoke Bomb"2 vals
explosionIdLargeShockwaveShockwave2 vals
maxDamage500.0150000.012 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

mass 0.3, drag 1.0, density 2.0, elasticity 0.0, friction 1.0, className "grenade", shapeFile "grenade", shadowDetailMask 4, explosionRadius 10.0, triggerRadius 0.5

Neighbourhood

Used by

ItemImageData SmokeScreenImageprojectileType

All 2 variants

A 2 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.0
friction1.0
className"grenade"
description"Smoke Grenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius10.0
damageValue0.2
damageType$ScramblerDamageType
kickBackStrength1050
triggerRadius0.5
maxDamage500.01
B 2 mods damageValue 0.0 · damageType $NullDamageType · kickBackStrength 50 · description "Smoke Bomb"
mass0.3
drag1.0
density2.0
elasticity0.0
friction1.0
className"grenade"
description"Smoke Bomb"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius10.0
damageValue0.0
damageType$NullDamageType
kickBackStrength50
triggerRadius0.5
maxDamage50000.01