MineData Smoker community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B2 mods | spread |
|---|---|---|---|
| damageValue | 0.2 | 0.0 | 2 vals |
| damageType | $ScramblerDamageType | $NullDamageType | 2 vals |
| kickBackStrength | 1050 | 50 | 2 vals |
| description | "Smoke Grenade" | "Smoke Bomb" | 2 vals |
| explosionId | LargeShockwave | Shockwave | 2 vals |
| maxDamage | 500.01 | 50000.01 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
mass 0.3, drag 1.0, density 2.0, elasticity 0.0, friction 1.0, className "grenade", shapeFile "grenade", shadowDetailMask 4, explosionRadius 10.0, triggerRadius 0.5
Neighbourhood
Used by
| ItemImageData SmokeScreenImage | projectileType |
All 2 variants
A 2 mods the most-shipped version
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.0 |
| friction | 1.0 |
| className | "grenade" |
| description | "Smoke Grenade" |
| shapeFile | "grenade" |
| shadowDetailMask | 4 |
| explosionId | LargeShockwave |
| explosionRadius | 10.0 |
| damageValue | 0.2 |
| damageType | $ScramblerDamageType |
| kickBackStrength | 1050 |
| triggerRadius | 0.5 |
| maxDamage | 500.01 |
B 2 mods damageValue 0.0 · damageType $NullDamageType · kickBackStrength 50 · description "Smoke Bomb"
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.0 |
| friction | 1.0 |
| className | "grenade" |
| description | "Smoke Bomb" |
| shapeFile | "grenade" |
| shadowDetailMask | 4 |
| explosionId | Shockwave |
| explosionRadius | 10.0 |
| damageValue | 0.0 |
| damageType | $NullDamageType |
| kickBackStrength | 50 |
| triggerRadius | 0.5 |
| maxDamage | 50000.01 |