⌂Starsiege: Tribes Community Archive

MineData Sparkle community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
mass710.30.32 vals
elasticity00.152 vals
friction112.01.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

drag 1.0, density 2.0, className "HandGrenade", description "HaCk2", shapeFile "Paint", shadowDetailMask 4, explosionId PlasmaExp, explosionRadius 15.0, damageValue 1, damageType $PlasmaDamageType, kickBackStrength 100, triggerRadius 0.5, maxDamage 2

All 2 variants

A 1 mods the most-shipped version
mass710.3
drag1.0
density2.0
elasticity0
friction112.0
className"HandGrenade"
description"HaCk2"
shapeFile"Paint"
shadowDetailMask4
explosionIdPlasmaExp
explosionRadius15.0
damageValue1
damageType$PlasmaDamageType
kickBackStrength100
triggerRadius0.5
maxDamage2
Shipped by: {ATF}
B 1 mods mass 0.3 · elasticity 0.15 · friction 1.0
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"HandGrenade"
description"HaCk2"
shapeFile"Paint"
shadowDetailMask4
explosionIdPlasmaExp
explosionRadius15.0
damageValue1
damageType$PlasmaDamageType
kickBackStrength100
triggerRadius0.5
maxDamage2
Shipped by: GammY[MK2]