MineData TNT community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 18 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
| property | A15 mods | B3 mods | spread |
|---|---|---|---|
| damageValue | 30 | 5.0 | 2 vals |
| explosionRadius | 50 | 37.5 | 2 vals |
| maxDamage | 29.999 | 10.0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (13)
mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Blast Pack", shapeFile "magcargo", shadowDetailMask 4, explosionId MortarExp, damageType $FlierBombDamageType, kickBackStrength 100, triggerRadius 0.5
All 2 variants
A 15 mods the most-shipped version
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Blast Pack" |
| shapeFile | "magcargo" |
| shadowDetailMask | 4 |
| explosionId | MortarExp |
| explosionRadius | 50 |
| damageValue | 30 |
| damageType | $FlierBombDamageType |
| kickBackStrength | 100 |
| triggerRadius | 0.5 |
| maxDamage | 29.999 |
B 3 mods damageValue 5.0 · explosionRadius 37.5 · maxDamage 10.0
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Blast Pack" |
| shapeFile | "magcargo" |
| shadowDetailMask | 4 |
| explosionId | MortarExp |
| explosionRadius | 37.5 |
| damageValue | 5.0 |
| damageType | $FlierBombDamageType |
| kickBackStrength | 100 |
| triggerRadius | 0.5 |
| maxDamage | 10.0 |