⌂Starsiege: Tribes Community Archive

MineData VehicleMine community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
explosionRadius15.017.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (16)

className "Mine", description "Vehicle Mine", shapeFile "mortar", shadowDetailMask 0, explosionId ggmineExp, damageValue 0.0, damageType $RacerDamageType, kickBackStrength 100, triggerRadius 2.0, maxDamage 0.5, destroyDamage 1.0, damageLevel {1.0, 1.0}, lightType 2, lightRadius 10.0, lightTime 0.2, lightColor { 1, 0.2, 0 }

All 2 variants

A 4 mods the most-shipped version
className"Mine"
description"Vehicle Mine"
shapeFile"mortar"
shadowDetailMask0
explosionIdggmineExp
explosionRadius15.0
damageValue0.0
damageType$RacerDamageType
kickBackStrength100
triggerRadius2.0
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
lightType2
lightRadius10.0
lightTime0.2
lightColor{ 1, 0.2, 0 }
B 1 mods explosionRadius 17.0
className"Mine"
description"Vehicle Mine"
shapeFile"mortar"
shadowDetailMask0
explosionIdggmineExp
explosionRadius17.0
damageValue0.0
damageType$RacerDamageType
kickBackStrength100
triggerRadius2.0
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
lightType2
lightRadius10.0
lightTime0.2
lightColor{ 1, 0.2, 0 }
Shipped by: HaVoC_1.6