⌂Starsiege: Tribes Community Archive

RocketData HSniperRound community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
67%agreement
AB

2 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA4 modsB2 modsspread
damageValue0.590.962 vals
explosionRadius0.10.22 vals
kickBackStrength600.0700.02 vals
muzzleVelocity2000.03000.02 vals
terminalVelocity2000.03500.02 vals
bulletShapeName"bullet.dts""breath.dts"2 vals
isVisible—False1 vals
lightRange10.05.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

3 more properties that differ

soundId, tracerLength, tracerPercentage

Same in all 2 variants (10)

explosionTag bulletExp0, collisionRadius 0.0, mass 2.0, damageClass 0, damageType $SniperDamageType, acceleration 5.0, totalTime 10.0, liveTime 11.0, lightColor { 0.25, 0.25, 1 }, inheritedVelocityScale 1.0

Neighbourhood

Used by

ItemImageData HSniperRifleImageprojectileType

All 2 variants

A 4 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTagbulletExp0
collisionRadius0.0
mass2.0
damageClass0
damageValue0.59
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength600.0
muzzleVelocity2000.0
terminalVelocity2000.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange10.0
lightColor{ 0.25, 0.25, 1 }
inheritedVelocityScale1.0
soundIdSoundJetHeavy
B 2 mods damageValue 0.96 · explosionRadius 0.2 · kickBackStrength 700.0 · muzzleVelocity 3000.0
bulletShapeName"breath.dts"
explosionTagbulletExp0
collisionRadius0.0
mass2.0
damageClass0
damageValue0.96
damageType$SniperDamageType
explosionRadius0.2
kickBackStrength700.0
muzzleVelocity3000.0
terminalVelocity3500.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange5.0
lightColor{ 0.25, 0.25, 1 }
inheritedVelocityScale1.0
isVisibleFalse
tracerPercentage100.0
tracerLength20