⌂Starsiege: Tribes Community Archive

RocketData MarkerRound community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
100%agreement
AB

2 variants across 2 mods; the most-shipped one is in 100% of them — almost everyone ships the same version.

What the variants disagree about

propertyA2 modsB1 modsspread
lightColor{ 0.4, 0.4, 1.0 }{ 0.25, 1.0, 0.25 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (18)

explosionTag MarkerExp, collisionRadius 0.0, mass 2.0, damageClass 0, damageValue 0.0, damageType $SniperDamageType, explosionRadius 0.1, kickBackStrength 600.0, muzzleVelocity 3.0, terminalVelocity 3.0, acceleration 0.0, totalTime 1.0, liveTime 1.0, lightRange 1.0, inheritedVelocityScale 0.0, trailType 1, trailLength 0, trailWidth 0

All 2 variants

A 2 mods the most-shipped version
explosionTagMarkerExp
collisionRadius0.0
mass2.0
damageClass0
damageValue0.0
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength600.0
muzzleVelocity3.0
terminalVelocity3.0
acceleration0.0
totalTime1.0
liveTime1.0
lightRange1.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.0
trailType1
trailLength0
trailWidth0
B 1 mods lightColor { 0.25, 1.0, 0.25 }
explosionTagMarkerExp
collisionRadius0.0
mass2.0
damageClass0
damageValue0.0
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength600.0
muzzleVelocity3.0
terminalVelocity3.0
acceleration0.0
totalTime1.0
liveTime1.0
lightRange1.0
lightColor{ 0.25, 1.0, 0.25 }
inheritedVelocityScale0.0
trailType1
trailLength0
trailWidth0