⌂Starsiege: Tribes Community Archive

RocketData ParticleBeamShell community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
2variants
62%agreement
AB

2 variants across 8 mods; the most-shipped one is in 62% of them — one version dominates.

What the variants disagree about

propertyA5 modsB3 modsspread
damageValue11.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (17)

bulletShapeName "bullet.dts", explosionTag ParticleBeamShellExp, collisionRadius 0.0, mass 2.0, damageClass 0, damageType $SniperDamageType, explosionRadius 0.1, kickBackStrength 600.0, muzzleVelocity 3500.0, terminalVelocity 3500.0, acceleration 500.0, totalTime 10.0, liveTime 11.0, lightRange 10.0, lightColor { 0.25, 0.25, 1 }, inheritedVelocityScale 0.8, soundId SoundJetHeavy

All 2 variants

A 5 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTagParticleBeamShellExp
collisionRadius0.0
mass2.0
damageClass0
damageValue1
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength600.0
muzzleVelocity3500.0
terminalVelocity3500.0
acceleration500.0
totalTime10.0
liveTime11.0
lightRange10.0
lightColor{ 0.25, 0.25, 1 }
inheritedVelocityScale0.8
soundIdSoundJetHeavy
B 3 mods damageValue 1.0
bulletShapeName"bullet.dts"
explosionTagParticleBeamShellExp
collisionRadius0.0
mass2.0
damageClass0
damageValue1.0
damageType$SniperDamageType
explosionRadius0.1
kickBackStrength600.0
muzzleVelocity3500.0
terminalVelocity3500.0
acceleration500.0
totalTime10.0
liveTime11.0
lightRange10.0
lightColor{ 0.25, 0.25, 1 }
inheritedVelocityScale0.8
soundIdSoundJetHeavy