RocketData ScoutRocket2 community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
2variants
90%agreement
2 variants across 10 mods; the most-shipped one is in 90% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (20)
bulletShapeName "rocket.dts", explosionTag grenadeExp, collisionRadius 0.0, mass 2.0, damageClass 1, damageValue 0.3, damageType $ShrapnelDamageType, explosionRadius 15, kickBackStrength 150.0, muzzleVelocity 100.0, terminalVelocity 200.0, acceleration 5.0, totalTime 10.0, liveTime 11.0, lightRange 5.0, lightColor { 1.0, 0.7, 0.5 }, inheritedVelocityScale 0.5, trailType 2, smokeDist 1, soundId SoundJetHeavy
All 2 variants
A 9 mods the most-shipped version
| bulletShapeName | "rocket.dts" |
|---|---|
| explosionTag | grenadeExp |
| collisionRadius | 0.0 |
| mass | 2.0 |
| damageClass | 1 |
| damageValue | 0.3 |
| damageType | $ShrapnelDamageType |
| explosionRadius | 15 |
| kickBackStrength | 150.0 |
| muzzleVelocity | 100.0 |
| terminalVelocity | 200.0 |
| acceleration | 5.0 |
| totalTime | 10.0 |
| liveTime | 11.0 |
| lightRange | 5.0 |
| lightColor | { 1.0, 0.7, 0.5 } |
| inheritedVelocityScale | 0.5 |
| trailType | 2 |
| trailString | "smoke.dts" |
| smokeDist | 1 |
| soundId | SoundJetHeavy |
B 1 mods trailString "rsmoke.dts"
| bulletShapeName | "rocket.dts" |
|---|---|
| explosionTag | grenadeExp |
| collisionRadius | 0.0 |
| mass | 2.0 |
| damageClass | 1 |
| damageValue | 0.3 |
| damageType | $ShrapnelDamageType |
| explosionRadius | 15 |
| kickBackStrength | 150.0 |
| muzzleVelocity | 100.0 |
| terminalVelocity | 200.0 |
| acceleration | 5.0 |
| totalTime | 10.0 |
| liveTime | 11.0 |
| lightRange | 5.0 |
| lightColor | { 1.0, 0.7, 0.5 } |
| inheritedVelocityScale | 0.5 |
| trailType | 2 |
| trailString | "rsmoke.dts" |
| smokeDist | 1 |
| soundId | SoundJetHeavy |
Shipped by: Hybrid SE Beta