StaticShapeData AirBaseForceFieldSmall community-made
Not part of the retail game. No Dynamix version of this name exists.
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 29 mods; the most-shipped one is in 66% of them — one version dominates.
What the variants disagree about
| property | A19 mods | B7 mods | C2 mods | D1 mods | spread |
|---|---|---|---|---|---|
| description | "Air Base" | "Mod By: Armagedon" | "Mod By: *DK*SlipKnot*" | "Force Field" | 4 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (5)
shapeFile "ForceField_4x8", debrisId defaultDebrisSmall, maxDamage 50000, visibleToSensor true, isTranslucent true
All 4 variants
A 19 mods the most-shipped version
| shapeFile | "ForceField_4x8" |
|---|---|
| debrisId | defaultDebrisSmall |
| maxDamage | 50000 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Air Base" |
B 7 mods description "Mod By: Armagedon"
| shapeFile | "ForceField_4x8" |
|---|---|
| debrisId | defaultDebrisSmall |
| maxDamage | 50000 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Mod By: Armagedon" |
C 2 mods description "Mod By: *DK*SlipKnot*"
| shapeFile | "ForceField_4x8" |
|---|---|
| debrisId | defaultDebrisSmall |
| maxDamage | 50000 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Mod By: *DK*SlipKnot*" |
D 1 mods description "Force Field"
| shapeFile | "ForceField_4x8" |
|---|---|
| debrisId | defaultDebrisSmall |
| maxDamage | 50000 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Force Field" |