⌂Starsiege: Tribes Community Archive

StaticShapeData bLargeForceField community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
2variants
87%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 15 mods; the most-shipped one is in 87% of them — almost everyone ships the same version.

What the variants disagree about

propertyA13 modsB2 modsspread
maxDamage150.00150.00 * $Nappy::StaticShapeStrength2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (5)

shapeFile "forcefield", debrisId defaultDebrisLarge, visibleToSensor true, isTranslucent true, description "Remote Base"

All 2 variants

A 13 mods the most-shipped version
shapeFile"forcefield"
debrisIddefaultDebrisLarge
maxDamage150.00
visibleToSensortrue
isTranslucenttrue
description"Remote Base"
B 2 mods maxDamage 150.00 * $Nappy::StaticShapeStrength
shapeFile"forcefield"
debrisIddefaultDebrisLarge
maxDamage150.00 * $Nappy::StaticShapeStrength
visibleToSensortrue
isTranslucenttrue
description"Remote Base"
Shipped by: Nappy6nappymod