⌂Starsiege: Tribes Community Archive

StaticShapeData DepFFDoor community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
description"Force Field Door""Blast Floor"2 vals
shapeFile"forcefield_4x8""elevator6x6thin"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

maxDamage 8, maxEnergy 20, mapFilter 2, visibleToSensor true, explosionId debrisExpSmall, debrisId flashDebrisMedium, lightRadius 6.0, lightType 2, lightColor {0.2,0.2,1.0}, side "single", isTranslucent true

All 2 variants

A 1 mods the most-shipped version
shapeFile"forcefield_4x8"
maxDamage8
maxEnergy20
mapFilter2
visibleToSensortrue
explosionIddebrisExpSmall
debrisIdflashDebrisMedium
lightRadius6.0
lightType2
lightColor{0.2,0.2,1.0}
side"single"
isTranslucenttrue
description"Force Field Door"
Shipped by: Chivalry_2.0
B 1 mods description "Blast Floor" · shapeFile "elevator6x6thin"
shapeFile"elevator6x6thin"
maxDamage8
maxEnergy20
mapFilter2
visibleToSensortrue
explosionIddebrisExpSmall
debrisIdflashDebrisMedium
lightRadius6.0
lightType2
lightColor{0.2,0.2,1.0}
side"single"
isTranslucenttrue
description"Blast Floor"
Shipped by: Knights_1.6