⌂Starsiege: Tribes Community Archive

StaticShapeData DeployableFlagStand community-made

Not part of the retail game. No Dynamix version of this name exists.

18mods
3variants
78%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABC

3 variants across 18 mods; the most-shipped one is in 78% of them — one version dominates.

What the variants disagree about

propertyA14 modsB2 modsC2 modsspread
maxDamage3.03.0 * $Nappy::StaticShapeStrength10.03 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

description "Deployable Flag Stand", shapeFile "flagstand", debrisId defaultDebrisSmall, shadowDetailMask 4, mapFilter 4, explosionId debrisExpMedium, visibleToSensor true

All 3 variants

A 14 mods the most-shipped version
description"Deployable Flag Stand"
shapeFile"flagstand"
debrisIddefaultDebrisSmall
maxDamage3.0
shadowDetailMask4
mapFilter4
explosionIddebrisExpMedium
visibleToSensortrue
B 2 mods maxDamage 3.0 * $Nappy::StaticShapeStrength
description"Deployable Flag Stand"
shapeFile"flagstand"
debrisIddefaultDebrisSmall
maxDamage3.0 * $Nappy::StaticShapeStrength
shadowDetailMask4
mapFilter4
explosionIddebrisExpMedium
visibleToSensortrue
Shipped by: Nappy6nappymod
C 2 mods maxDamage 10.0
description"Deployable Flag Stand"
shapeFile"flagstand"
debrisIddefaultDebrisSmall
maxDamage10.0
shadowDetailMask4
mapFilter4
explosionIddebrisExpMedium
visibleToSensortrue